It was 2:00 in the morning, and I had been in front of my computer for almost eight hours. I was exhausted, yet grimly determined to reach my goal, which had remained stubbornly elusive. I had been working on this for months, on and off, and had gotten close before. I silently said to myself, once again, “just one more attempt, then I’ll stop.”
The 45th time seemed to be the charm. My eyes were gritty, my head was spinning, but I was also exhilarated, awash in a triumph that I would never put on my resume, never include in my LinkedIn profile, and never admit to my friends. I had just completed my quest to achieve the rank of Master for every level in a computer game that I really didn’t enjoy, spending hours that I didn’t have, for a status that no one cared about. At some point I thought to myself, “There has got to be a way to use this obsessive persistence for something important!” Welcome to “gamification.”
I run my own private career counseling practice where I primarily help people in the non-profit sector figure out their next professional move. Many have tried to figure out their careers on their own and only come to me when they are demoralized and desperate, questioning their self-worth. By being intentional, strategic, and working from their strengths, I encourage my clients to avoid burnout in the future by understanding themselves in the present. However, this path of introspection can be difficult and intimidating. It takes grit, motivation, and tenacity to keep moving, not unlike the grit, motivation, and tenacity I demonstrated playing a computer game. So, the question becomes, what can gaming teach career development practitioners?
Jane McGonigal, in her thought-provoking book Reality is Broken: Why Games Make Us Better and How They Can Change the World, (McGonigal, 2011) explores why people spend so much time playing games. She posits that gaming satisfies intrinsic needs that may not be attainable in people’s real lives. Her research, as well as others’, (Faiella & Ricciardi, 2015; Kim, 2015; Schoech, Boyas, Black, & Elias-Lambert, 2013) has identified some of these needs:
“Gamification” is different than playing games; it is taking aspects of gaming into non-gaming situations. Gamification involves intentionally integrating rewards, evolving challenges, and rapid feedback into a non-gaming process or task. This new format for life situations tends to then trigger the desire to overcome obstacles, the persistence to keep working until some “finish line” has been reached, and that sense of exhilaration that is only felt when you’ve beaten the odds. In other words: joy.
Also noted by McGonigal's research was a continued excitement, interest, and optimism despite failure. Think about that for a minute. How would people’s lives improve if after every failure, instead of feeling dejected or defeated, they were excited to jump back in and felt confident about the future? What would that do for jobseekers if after making it through the interview but losing out on the job, they immediately felt energized to try again?
This change in perspective happens by making failure fun. When gamers lose, they often are prompted with a quirky, goofy on-screen animation and the instant chance to start again. They often are driven to proceed by trying to figure out how they could do better next time. Ideas like this can give career development professionals a new toolkit to explore and use with clients.
Utilizing Gamification in Career Development
Since motivation is a crucial component in career counseling client success, can gamification help instill grit and resilience? Can it foster a sense of joy? And if so, how? To answer the first two questions, it’s important to recognize that the process of seeking and finding meaningful work is one of the most critical aspects of being an adult. Too often, work has been separated from life (why else would we need a work-life balance if they were one and the same?). Thus, the things that bring us joy in life likely also bring us joy in work. Leveraging these motivating factors can help foster grit and resilience in job seekers and employees.
The answer to the third question of how can vary widely depending on the situation and client. However, it starts with thinking through the career development process from a game developer’s perspective. These questions can help:
The answers to these questions can gamify career development and bring joy into the process. This is not easy, but gamification has been successfully used in adopting new health behaviors, preventing substance abuse relapse, and helping people succeed on the job (Faiella & Ricciardi, 2015; Meister, 2015; Schoech, Boyas, Black, & Elias-Lambert, 2013). It’s time that gamification is also used in the job search.
Faiella, F., & Ricciardi, M. (2015). Gamification and learning: a review of issues and research. Journal of e-Learning and Knowledge Society, 11(3), 13-21.
Kim, B. (2015). Understanding Gamification. Chicago, IL: American Library Association.
McGonigal, J. (2011). Reality Is Broken: Why Games Make Us Better and How They Can Change the World. New York, NY: Penguin Press.
Meister, J. (2015, March 30). Future of Work: Using Gamification For Human Resources. Retrieved from Forbes: https://www.forbes.com/sites/jeannemeister/2015/03/30/future-of-work-using-gamification-for-human-resources/#20208b5024b7
Schoech, D., Boyas, J., Black, B., & Elias-Lambert, N. (2013). Gamification for behavior change: Lessons from developing a social, multiuser, web-tablet based prevention game for youths. Journal of Technology in Human Services, 31(3), 197-217.
Ronda Ansted, DMgt, MSW, GCDF is the founder of Be the Change Career Consulting and the creator of My Career Design Studio, a gamified online career coaching app that helps job seekers find their career fit and next job through the metaphor of creating a mosaic. More information can be found at http://www.mycareerdesignstudio.com. Email: firstname.lastname@example.org